Short background. I've been playing RPG's since I was eight years old. I started out with the D&D box sets, then AD&D, shadowrun, GURPS, Top Secret, Dragonquest, etc. Growing up as a kid we when there was no such thing as the internet, this is the stuff that kept us busy.
Fast forward to 2006. I decided to rekindle my relationship with RPG's. I went out and got myself D&D3.5 and all the Eberon books and with a bit of trial and error finally settled into a gaming group with a bunch of folks who I've been playing since with.
Over time, we outgrew D&D, and desiring a new venue, decided to give Vampires: The Masqurade a go. That got old pretty quick so we moved to Prometheans. As the stories progressed an element of pulp action kept making it's way into the stories. This caused a conflict in that White Wolf's games are supposed to be more about the character's conflicts and struggles rather than pulp action.
That brought us to Savage Worlds. What an amazing game system.
We've been playing Savage Worlds since October 2011 and the campaign setting we settled on was the one titled "The Day After Ragnarok". Words fail me when I try to describe how much fun we've had each week. My biggest regret is not having kept a more detailed journal of the stories.
So we've just launched a new campaign set in the Savage Worlds setting called "Totems of the Dead" and I figured this time around I'd take the time to journal the stories.
So this blog is an experiment of sorts in recording our crazy adventures.
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